Posted: Sun Oct 05, 2008 10:58 pm |
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Thx. Atm I'm also hard working on this map. Adjusting lights took a whole weekend but now this work is 99% done and I can start with botpathing.
I'm absolutely excited how they will act in this world

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Kismet stuff and optimization is also finished (I hope so).
Tomorrow I will start placing vehicles and pickups. After that I try to get a simple 'white' pathline between each core and all the nodes. If all is connected in the right way I can start with some bot AI stuff like defend points and jump destonations. The last step will be the flying pathnodes for raptors and cicadas. For sure testing and tweaking of that will take a week.